Cases

Visual coding challenges

Browse Arena cases that are designed for video comparison and later converted into reusable agent tests.

Breakout Challenge visual preview
PublishedBrowser Game

Breakout Challenge

A

Six AI coding agents built the same browser game. Only two handled collision, restart, and mobile input correctly.

GameCanvasCollision
Tank Battle Challenge visual preview
DraftBrowser Game

Tank Battle Challenge

A-

A multi-entity browser game case for movement, enemy logic, projectile collisions, and visible combat feedback.

GameCanvasAI enemies
Airplane Battle Challenge visual preview
DraftVisual Scene

Airplane Battle Challenge

A-

A vertical shooter case for enemy waves, projectile patterns, hit detection, and readable survival feedback.

GameCanvasShooter
Astronaut Space Station Repair visual preview
PublishedVisual Scene

Astronaut Space Station Repair

A-

A scored space-maintenance visual case comparing four runs on realism, microgravity logic, and prompt fidelity.

GameCanvasSpace
Juggling Clown Waterfall Scene visual preview
DraftVisual Scene

Juggling Clown Waterfall Scene

A-

Four model runs tackled the same clown-juggling prompt, with the spread driven by silhouette quality, juggling rhythm, and how convincingly the three-ball waterfall loop holds together.

AnimationHTMLCharacter design
Magician Card Toss Scene visual preview
PublishedVisual Scene

Magician Card Toss Scene

A-

Four AI models animated the same stage magician prompt. The strongest run was not the busiest one, but the one with the clearest hand-to-card causality.

Visual sceneAnimationStage
Flappy Bird Challenge visual preview
PlannedBrowser Game

Flappy Bird Challenge

A compact physics and restart-state test designed for short video comparisons.

GamePhysicsCollision
Canvas Whiteboard visual preview
PlannedCanvas Tool

Canvas Whiteboard

A drawing tool case for pointer events, coordinates, undo, and export behavior.

CanvasPointerUndo
Three.js Maze visual preview
PlannedThree.js

Three.js Maze

A 3D scene case for camera setup, controls, lighting, and non-blank canvas checks.

Three.js3DCamera